Step 15: Use the arcs on the head as guides to draw Rudolph's ears. First darken the lines to create the shapes of the ears. Don't overlap the lines for the antlers. Using a series of quick, short strokes, draw an oval-like shape inside the ear on the left for the inner structure.
Step 16: Use the initial circle and arc as guides to draw the shape of the head. Simply darken the outer edge of the guides to create the shape of the head. Don't overlap the lines for Rudolph's antlers as you draw the head. Draw the bottom of the head using a broken line.
Step 17: Use the second line from the right as a guide to draw Rudolph's first front leg. Follow the basic path of the guide as you draw the leg around it. Give the leg a bump near the middle to indicate the joint. At the bottom, where the guide line bends, make the shape of the hoof wider and rounder. Add a series of quick, short strokes at the bottom for the fur and a small line in front for the split in the hoof.
Step 18: Use the line on the far right as a guide to draw the other front leg. Draw this leg the same way as the last. Follow the path of the guide as you draw the leg's shape around it. Be sure to give the leg a bump near the middle for the joint and make Rudolph's hoof at the bottom wide. Use quick, short strokes at the bottom for the fur and add a small line at the front to split the hoof.
Step 19: Use the line on the far left as a guide to draw the first hind leg. Follow the path of the guide as you draw the shape of the leg around it. The hoof at the bottom should be wide and round. Add some quick, short strokes for the fur. Add a small line on the tip to split the hoof. Make the top of Rudolph's leg wider than the bottom.